Just some short info.
a) I uploaded a new Vide version (2.10) with all recent changes/bugfixes.
This is the first version, that needs Java 10 installed!
b) following might become some highscore “edit” for Vectorblade:
c) I think about some “treasure hunt” (in a Minestorm) – I reuse the “old” tile engine, which by now has gravity/collision detection (the brighter tiles are collision “tested”, this is a debugging mode)
d) Warp failures have a new “Starfield”
e) I will go on a holiday shortly, probably no more updates till mid December…