Current version known deficiencies:
– only 27 Levels
– sound „design“ is copy/paste of sounds used in Release -> not done!
– highscore table is copy/paste from Release -> not done!
– no game over or intro screen
– explosions (enemies/player) preliminary – these will definitely change!
– no „Boss defeated“ screen
Apart from above what I still want to do:
– more enemies / more patterns – up to level 100 (if memory is sufficient)
+ player should be able to get achievements which will give player certain advantages
+ start with more bullets, more speed, do not reduce values when dying, chose level etc
– some more bonus: auto fire, score multipliers, „drunk mode“
– if sufficient space a „warp malfunction“ possibility -> mini game of dodging asteroids
– award extra lives?
Watch the new video: