Just a short update. Vectorblade is still alive and kicking. I have created all 100 levels I wanted. These must still be fine tuned, but it is a huge step for me, because level editing was really repetetive and thus…
11th of August 2018 – love and hate -> hardware
Just a small summary of what I have been up to lately. Vectorblade (software) There were a couple of “tough” weeks. At first I forced myself to enter level design. Some – perhaps 10 – days ago I had finished…