Last couple of days I experimented (again) with high performance vector drawing routines. The result you can see as a “demo” in the video below: – up to 70 objects visible at the same time – they are moving –…
2 – 29th of December 2017 – Public RC Vide 2.0 again!
Hi folks, that didn’t take long – did it? Two updates on the same day… one last night (after midnight) and one this evening. The thing is Peer suprised me with a huge update of the “C”-BIOS headers. I updated…
29th of December 2017 – Public RC Vide 2.0
Today I make the first public version of Vide 2.0 available – Release Candidate 15. As the naming suggests there have been quite a lot of RCs before – and there still might be some to follow. I hope…
21st of December – cycle measurement in Vide
In General At the end of your programming phase often you’d like to measure the speed of your program – at least I do, since often my goal is to keep everything within 50Hz. In Vide my tool of choice…
12th December 2017 – Menschenjagd – again!
I am not groing to write much today – I again did a video. This is more an ad than a blog entry – but I rather like what “Der Luchs” produced so far for his new (older) game!…