This is going to be a more “technical” blog entry. I am going to tell about the recent changes – mainly about implementing a JOGL rendering “engine”. I already mentioned JOGL in one of the last entries – but the…
9th of August – lazy summer.
Hi, just a short notice – that I haven’t done much the last month. I really was rather lazy and played games instead of doing any vectrex-stuff. Stuff done to vide: updated syntax highlighting once more to handle large files…