Juggling the current numbers… (collision detection for scoopies is finished btw) One single bullet in average uses about 133 cycles. This includes positioning, drawing and collision detection. Which in my oppinion is already really fast. Doing 120 of them round…
21st of March Vectorblade V – Bullet madness!
Only a video again this time. Haven’t had as much time as I would have liked on my hand. Started “Scooper” Bonus… Video: Malban
18th of March 2018 Vectorblade IV
(see also: Vectrex Project) I decided two blogs on one subject (all things Vectrex) might be to much and confusing. For the time being I will update the Vide blog also with the progress on Vectorblade. If you “missed” the…
3rd of March 2018 – Menschenjagd – Final (perhaps)!
Since I was video’ing anyway – here the (maybe) final version of Menschenjagd played by me:
2nd of March 2018 – Rocks and Saucers – Deluxe!
Hi folks… Just a short little notice – that Thomas finished his next game – Rocks and Saucers – Deluxe! There seems to be a slight similarity to Asteroids Deluxe – but I am sure this is purely coincidental. Anyways…