I just remembered a thing about “Random” which I encountered a short time ago, which might be worth to mention. When playing around with Shongololo, one of the tasks was to draw random Shrooms on the screen. For that I…
25th of March – This and That
Some small notifications. Vide 2.5 Vide 2.5 is out, look at the download page to download the version you need. More information in the last blog entries and/or in the changelog. Experiments I made a short “after work” trip to…
17th of March – Vide 2.12 RC02
Yea, yea – might be boring – but I have not more to tell, than that another RC is uploaded on the servers (filenames see below). Actually I could tell what the actual changes to last RC are: 1) some…
5th of March – Vide 2.12 RC01
Ok, that didn’t last long. Another Release Candidate. I fixed one bug and added some additional stuff Peer wanted to look at. Why is it so “difficult” to do a “native packaged” version? Actually the native packaging is just one…
4th of March – Software distribution/Release Candidate of Vide
I have always, ALWAYS hated dynamic link libraries, dylibs, shared objects and any related entities. There might have been a time where such things might have been sensible – to save some precious memory on your hard disk. But even…
1st of March, from Centipede to Shongololo…
I pondered a bit whether to write a blog entry for this. But since the other possible Vectrex “work” would be getting on with Vectorblade – I’ll write a few sentences (Buhuuuu). On FB the question came up, whether a…