Well, at the moment quite a bit is going on “underneath” – stuff that even less people will ever use than the whole Vide package :-)! I added much documentation in vide, e.g about supported “code generation”, which as of…
Malban – Vide diary – 18th of July 2016
I’m getting tired talking about myself in 3rd person – so today – a Malban diary entry. Somewhere I said, I would like to provide examples for all hardware that is supported by vide – so far Lightpen is missing…
Vide diary – 13th of July 2016
Hi there! I must revise the last sentence of my last entry: “… first two “devices” will be more or less “plug and play” …“ that was not the case! Looking at the resulting source code after finally implementing the…
Vide diary – 9th of July 2016
Hello to all you avid readers :-)! “Apparently” nothing much changed in Vide. If you just start “me”, everything looks the same, but under the hood quite a few changes were introduced. VecVox and VecVoice emulation reached a point where…
Unreasonable person…
Today a rather strange thing happened… Looking from the outside it might even be seen as funny. A few days ago I enquired from a “fellow”-vectrex developer whether one of his games was available for purchase. A received a short…