Malban finished his BadApple tryouts today, see blog entry. Because of that he didn’t have much time for me left. He only fixed a couple of bugs and implemented a new feature for vectrex binaries like that apple thingy.
Consider the following pictures:
The second version features the new configuration option called:
“Suppress double draw on line sections”
This is cheating! The real thing (vectrex) if continuous lines are drawn usually switches the light of to soon or to late, so that the endpoints of lines usually feature a “brighter” spot. Well within emulation we can suppress that. Looks nicer IMHO.