Hi! Haven’t written anything for quite some time. So – what have I been up to? May and June was pretty much occupied by doing Vectorblade stuff. Beta testing was going strong and lots of small and big things had…
26th of July – Whats up?

Hi! Haven’t written anything for quite some time. So – what have I been up to? May and June was pretty much occupied by doing Vectorblade stuff. Beta testing was going strong and lots of small and big things had…
If you followed the last week of Vectorblade beta tests in the forum, you might have read about Peers “special” Vectrex. It was special in the way, that it crashed playing Vectorblade (- or more precisely during startup). We pinned…
I know Vectorblade is not FINISHED yet – but huge chunks of what is to be done – has been done. VTK has got a first “beta” PCB and started to test. I am looking for 2-3 more beta testers…
Just a short information entry – yesterday my development life regarding Vectorblade made a big step towards being easier for me. Again I have to thank Thomas for that. What you see above is a VecFever with one handwire connecting…
I have the sources lying around… they are based on the “old” particles… this time just some fireworks. If started, you see a blank screen, button 1 fires a firework missile. ParticelSystemFire.zip (vide project) I made use of the fireworks…
I just remembered a thing about “Random” which I encountered a short time ago, which might be worth to mention. When playing around with Shongololo, one of the tasks was to draw random Shrooms on the screen. For that I…
Some small notifications. Vide 2.5 Vide 2.5 is out, look at the download page to download the version you need. More information in the last blog entries and/or in the changelog. Experiments I made a short “after work” trip to…
Yea, yea – might be boring – but I have not more to tell, than that another RC is uploaded on the servers (filenames see below). Actually I could tell what the actual changes to last RC are: 1) some…
Ok, that didn’t last long. Another Release Candidate. I fixed one bug and added some additional stuff Peer wanted to look at. Why is it so “difficult” to do a “native packaged” version? Actually the native packaging is just one…
I have always, ALWAYS hated dynamic link libraries, dylibs, shared objects and any related entities. There might have been a time where such things might have been sensible – to save some precious memory on your hard disk. But even…