Peer

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  • in reply to: Peer testing notes / findings / suggestion etc #3083
    Peer
    Spectator

    It happens after the ship has gone by, when switching from title screen to desktop. Sorry about the confusion with the music, the freeze is in mid music.

    Don’t think it has to do with the socketing. I have moved the PCB back an forth between the three machines several times within a few minutes. Always worked fine on the other two.

    I have just fetched the two binaries from the private directory. Will try them and then report back. Probably not today, as I was just about to fall asleep when your posts came in 😉

    in reply to: Peer testing notes / findings / suggestion etc #3074
    Peer
    Spectator

    Interesting. I brought one of my lab consoles home today. Flashed beta 9 and tested on all three machines:

    no-buzz home Vectrex: game works fine
    buzz home Vectrex: game works fine

    buzz lab Vectrex: game freezes after Vectorblade title screen, i.e. screen goes dark, sound freezes and single tone continues to play. Same behavior when pressing reset. Beta 9 screen is shown, then Vectoblade title screen comes up correctly, title music plays until end, then screen goes dark and sound freezes.

    Tested several other cartridges, original games as well as flash cartridges. All work fine on all three machines.

    There seems to be something different with my buzz lab Vectrex. Are there different versions of the buzz consoles? Or could this be due to some hardware defect on that console?

    Tomorrow, I will test on my no-buzz lab Vectrex.

    • This reply was modified 4 years, 11 months ago by Peer.
    in reply to: Downloadable Vectorblade versions #3072
    Peer
    Spectator

    Got it, thanks!

    in reply to: Peer testing notes / findings / suggestion etc #3071
    Peer
    Spectator

    (tested with beta 8, on my no-buzz home Vectrex)

    Ok, I just played my first true and longer game. I got to level 13 without losing any life, but there it ended (lost my concentration when the phone rang). I came across several challenges, achievements, Mine Storm etc. I have to admit that I did not understand all the details to the last bit, but it really was great fun to play 🙂

    So far I have refrained from reading any spoilers or manuals or explanations, because I wanted to experience my first game like I did as a child whenever I got a new Vectrex cartridge. Ignore the manual, insert, play, and try to figure out everything on-the-fly. The “feeling” of the game play is absolutely great!

    Guess I have to do some reading now…

    in reply to: Peer testing notes / findings / suggestion etc #3070
    Peer
    Spectator

    (tested with beta 8, on my no-buzz home Vectrex)

    I also had some difficulty adjusting the brightness of my console (using the poti on the back). For example, in the initial game menu, the four sub-menus on the sides appear very weak (low vector beam intensity, hardly to be seen), while the center has a good brightness. When I turn up the machine’s brightness a tiny bit to a point so that the sub-menus have better visibility, then also the “vector beam movements” show up (dots and lines which are not meant to be seen). I understand that it is intended that the sub-menus appear weaker than the center, and that is fine. It just seems that I cannot get the right “constrast” between both on that machine. I have not yet tested this on my other consoles, but will do so soon.

    in reply to: FOR BEGINNERS: buying / using a ROM programmer #3063
    Peer
    Spectator

    I have just successfully flashed beta 8 to my pcb. Indeed, the whole process was as easy as you promised. Thanks again 🙂

    in reply to: Welcome to Vectorblade beta test! #3053
    Peer
    Spectator

    Hi, I am in. Great to be on the team! The PCB as well as the ram programmer I ordered on Amazon both arrived yesterday. Did my first Vectorblade experiments yesterday evening and this morning. Will post more on this later.

    Cheers,
    Peer

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