Ordering not possible anymore – time has run out! I have been pondering on how to sell Vectorblade. Since I limited myself to 100 copies (+ a few spare ones) it just may happen, that not everyone who wants to…
6th August 2020 – Vectorblade order

Ordering not possible anymore – time has run out! I have been pondering on how to sell Vectorblade. Since I limited myself to 100 copies (+ a few spare ones) it just may happen, that not everyone who wants to…
It has been more than two weeks without news on Vectorblade (unless you watch the beta-tester forum). I’ll update to the current level of progress and also tell you that I’ll pause developing for about at least two weeks –…
Still we are looking for the Vectorblade bug. If you watch the forum you might have seen different theories and different approaches popping up. We are by now (or at least I am) quite certain, that it is no “stack…
Spreading my own resources a bit thin lately.a) Investigating the crash bug in Vectorblade still shows no resultsb) helping some other vectrex codersc) preparing a Vide release(d) playing games) Anyway – I have a new Vide Release candidate – it…
I want to document my current search, mainly for myself. But as I document it anyway – I might as well “make it open” – perhaps others can use it…Yesterday I had a crash with the new “faulty resistent” Vectorblade.…
The more I think about the overlays – the more I begin to realize – this is really my fault. I didn’t give it as much thought as I should have I didn’t give Jacek any specifics (because I didn’t…
Some good news – quite a few “bad” news.Let’s start with the good news – so I can tear you down later on. Good Thing – Overlays! The overlays are finished! I have them here and they are beautiful! IMHO…
Vectrex collection update… some new stuff arrived (over the last months) – not so many words… only some images. I have not decided yet – what I will insert in that “One Of” cartridge. And lastly… Like I did with…
If you did a Vectrex game and are thinking about also doing a manual for it – I will list here the things I did to get some good looking vectorimages of the game objects – using Vide and some…