Just a small note. I added two options to Vide, T1- and Shift- delays. This is not the correct emulation of VIA I mentioned in the last post – but fiddling with the settings I was able to get…
Malban – Vide diary – 8th of November 2016 II


Just a small note. I added two options to Vide, T1- and Shift- delays. This is not the correct emulation of VIA I mentioned in the last post – but fiddling with the settings I was able to get…

During my last holidays (which were computer and vectrex – free) I had much spare time. As it happens when you have spare time on your hands – the thoughts wander of in different directions. Since I have been thinking…

Just for your information, I have been on a training course last week, and next week will again be a 1 week holiday. (and just in case you are curious – I am now an ITIL expert, the course was…

Funny, when I have the least time it seems that I am most productive, I didn’t expect to do anything vide related this week, but it seems that I did something after all. It also seems that I constantly say…

Hi folks, just a short notice of what I have been up to vectrex related. I admit I was not as industrious as in the past, but nonetheless I did some “small” things. I updated the internals of PSG emulation…

YM – revisited! The last couple of days I revisted YM-files. To the “generator” were added a few more options. The saveable file formats have been expanded to include “uncompressed” and “optimized speed” (the shown “streamed” variant has no vectrex…

Starting to finalize the new enhancements to vecci. The HLR is now automatic “apply-able” to rotations, there were some bugfixes neccessary – even did fix some older bugs. New today is an import realization for another file format – vecci…

Hidden line removal is coming after all… I have to “beautify” the face input and do more testing, and make sure it doesn’t effect other stuff in vecci, but overall – it is working. Ok “Fell” – next I will…

What you see above is a preliminary editor/uploader for Vec32. In the upmost section you must enter the serial port and the “mount position” of the USB device (the editor will remember once entered), after doing that, press “connect” –…

Version 1.0 is released! After about 9 months of nearly continuous development I am proud to declare V1.0 of Vide as finished (bugfixes might be in order though). To my knowledge all (to me) known vectrex programs can be run…