First bossfight. And “just” a video: If you want to do something good for me/the game… cheer me up. Because right now I am a little bit “disheartened”… (explained in the video…) 🙁 Malban
2nd of April 2018 Vectorblade VII


First bossfight. And “just” a video: If you want to do something good for me/the game… cheer me up. Because right now I am a little bit “disheartened”… (explained in the video…) 🙁 Malban

Juggling the current numbers… (collision detection for scoopies is finished btw) One single bullet in average uses about 133 cycles. This includes positioning, drawing and collision detection. Which in my oppinion is already really fast. Doing 120 of them round…

Only a video again this time. Haven’t had as much time as I would have liked on my hand. Started “Scooper” Bonus… Video: Malban

(see also: Vectrex Project) I decided two blogs on one subject (all things Vectrex) might be to much and confusing. For the time being I will update the Vide blog also with the progress on Vectorblade. If you “missed” the…

Since I was video’ing anyway – here the (maybe) final version of Menschenjagd played by me:

Hi folks… Just a short little notice – that Thomas finished his next game – Rocks and Saucers – Deluxe! There seems to be a slight similarity to Asteroids Deluxe – but I am sure this is purely coincidental. Anyways…

I have been in contact with Kristof and he reminded me of one fact which I did not mention clearly. The calibration he does using the ZeroRef can only compensate correctly ONE dimension of drift at one time. The drift…

If you played VPatrol – you know what that is. I personally think it represents a glider taken from a TV series called “Space: 1999” (German: “Mondbasis Alpha 1”). That glider is part of the calibration routine within VPatrol. You…

I am sure every programmer has these in his drawer somewhere. Here are some of mine: Laby A project started after I finished VFrogger – about 20 years ago. Supposed to be a rogue like on vectrex. Featuring: a smooth…

This is an image of the interior of my VPatrol card. Today I would like to concentrate on the upper left corner: That is the eEprom Kristof uses to store calibration information, high scores, acchievments and options. You might say…