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21st of March Vectorblade V – Bullet madness!

21st of March Vectorblade V – Bullet madness!

Only a video again this time. Haven’t had as much time as I would have liked on my hand. Started “Scooper” Bonus… Video: Malban

By Malban | March 22, 2018 | Uncategorized |
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18th of March 2018 Vectorblade IV

18th of March 2018 Vectorblade IV

(see also: Vectrex Project) I decided two blogs on one subject (all things Vectrex) might be to much and confusing. For the time being I will update the Vide blog also with the progress on Vectorblade. If you “missed” the…

By Malban | March 18, 2018 | Uncategorized |
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3rd of March 2018 – Menschenjagd – Final (perhaps)!

3rd of March 2018 – Menschenjagd – Final (perhaps)!

  Since I was video’ing anyway – here the (maybe) final version of Menschenjagd played by me:      

By Malban | March 3, 2018 | Uncategorized |
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2nd of March 2018 – Rocks and Saucers – Deluxe!

2nd of March 2018 – Rocks and Saucers – Deluxe!

Hi folks… Just a short little notice – that Thomas finished his next game – Rocks and Saucers – Deluxe! There seems to be a slight similarity to Asteroids Deluxe – but I am sure this is purely coincidental. Anyways…

By Malban | March 2, 2018 | Uncategorized |
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20th of February 2018 – VPatrol ingenuity – addendum

20th of February 2018 – VPatrol ingenuity – addendum

I have been in contact with Kristof and he reminded me of one fact which I did not mention clearly. The calibration he does using the ZeroRef can only compensate correctly ONE dimension of drift at one time. The drift…

By Malban | February 20, 2018 | Uncategorized |
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6th of February 2018 – VPatrol ingenuity part III

6th of February 2018 – VPatrol ingenuity part III

If you played VPatrol – you know what that is. I personally think it represents a glider taken from a TV series called “Space: 1999” (German: “Mondbasis Alpha 1”). That glider is part of the calibration routine within VPatrol. You…

By Malban | February 6, 2018 | Uncategorized |
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30th of January 2018 – Unfinished Tales

30th of January 2018 – Unfinished Tales

I am sure every programmer has these in his drawer somewhere. Here are some of mine: Laby A project started after I finished VFrogger – about 20 years ago. Supposed to be a rogue like on vectrex. Featuring: a smooth…

By Malban | January 30, 2018 | Uncategorized |
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25th of January 2018 – VPatrol ingenuity part II

25th of January 2018 – VPatrol ingenuity part II

This is an image of the interior of my VPatrol card. Today I would like to concentrate on the upper left corner: That is the eEprom Kristof uses to store calibration information, high scores, acchievments and options. You might say…

By Malban | January 25, 2018 | Uncategorized |
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25th of Janurary 2018 – VPatrol ingenuity part I

25th of Janurary 2018 – VPatrol ingenuity part I

The last days (since I got it) I have been looking at VPatrol. I played it a lot – and also examined it a lot. Its a wonderful game – which really goes to the limit of what the vectrex…

By Malban | January 25, 2018 | Uncategorized |
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18th of January 2018 – 100 (one hundred)

18th of January 2018 – 100 (one hundred)

If you use “artistic freedom” – you can also do 100 objects in 50Hz: “InMove” we have about 8000 cycles left for “gameplay” – whatever that might be… Malban

By Malban | January 18, 2018 | Uncategorized |
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